BendingMC / Guide & reference
Air bending
Air abilities focus on movement and controlling space. Use gusts and mobility to reposition in the world or an arena.
Sub-elements
Air abilities
30 entries in the referenceAir AgilityAir · PassiveRun faster and jump higher while sprinting.Guide & controls
Run faster and jump higher while sprinting.
How to use
Sprint with Air passives enabled. You do not need to bind this ability.
Air Nomads trained their bodies to move as freely as the wind around them.
Passive effect · no hotbar binding needed
Air BladeAirThrow a blade of air that damages the first target it hits.Guide & controls
Throw a blade of air that damages the first target it hits.
How to use
Aim and left click to throw the blade.
A soft breeze becomes a sharp edge when an airbender gives it direction.
Equip/b bind AirBlade
Air BlastAirPush targets with a gust of air.Guide & controls
Push targets with a gust of air. You can launch it from a point you select.
How to use
Left click to push in front of you. Tap sneak to mark a starting point, then aim and left click to fire from that point.
Even an empty hand can carry the force of a sudden gust.
Equip/b bind AirBlast
Air BreathAirBlow a steady stream of air that pushes targets away.Guide & controls
Blow a steady stream of air that pushes targets away.
How to use
Aim and hold sneak to blow air. Release sneak or switch abilities to stop.
An airbender's first lesson begins with a breath. The same breath can drive an opponent back.
Equip/b bind AirBreath
Air BurstAirRelease a blast of air all around you or in a forward cone.Guide & controls
Release a blast of air all around you or in a forward cone.
How to use
Hold sneak until the charge particles appear. Release sneak to blast in all directions, or left click while sneaking to blast forward. Keep AirBurst selected during a long fall for a burst on landing.
A quiet moment to gather the wind can change the whole fight.
Equip/b bind AirBurst
Air GlideAirGlide forward while falling slowly.Guide & controls
Glide forward while falling slowly.
How to use
While airborne, tap sneak to start gliding. Keep AirGlide bound in a slot. Select it and tap sneak again to stop.
The sky offers a way through when the ground leaves no room to move.
Equip/b bind AirGlide
Air PunchAirFire a quick series of damaging air shots.Guide & controls
Fire a quick series of damaging air shots.
How to use
Aim and left click to shoot. Keep left clicking to fire the remaining shots before the ability times out.
An airbender does not need to reach an opponent to make a strike felt.
Equip/b bind AirPunch
Air SaturationAir · PassiveLose hunger more slowly.Guide & controls
Lose hunger more slowly.
How to use
Works automatically with Air passives enabled. You do not need to bind this ability.
Air Nomads learned to keep going on long journeys between distant temples.
Passive effect · no hotbar binding needed
Air ScooterAirRide quickly over the ground on a ball of air.Guide & controls
Ride quickly over the ground on a ball of air.
How to use
Sprint, jump and left click while airborne to start. Look down to slow down. Left click to stop, or sneak to launch upward and end the ride.
A ball of spinning air turns a simple journey into a ride above the ground.
Equip/b bind AirScooter
Air ShieldAirPush nearby targets and projectiles away with a shield of air.Guide & controls
Push nearby targets and projectiles away with a shield of air.
How to use
Hold sneak to form the shield around you.
Air moves around obstacles. An airbender can make the same current turn danger aside.
Equip/b bind AirShield
Air SlamAir · ComboLift a target into the air, then blast them forward.Guide & controls
Lift a target into the air, then blast them forward.
Combo sequence
1. AirSwipe: hold sneak. 2. AirBlast: release sneak. 3. AirBlast: hold sneak. Aim at your target while completing the combo.
The wind can lift a person gently, then bring them back to earth with force.
/b help AirSlam · Follow the sequence above.
Air SpoutAirHover on a column of air above nearby ground.Guide & controls
Hover on a column of air above nearby ground.
How to use
Left click to raise the spout. Use jump to rise and sneak to descend. Select AirSpout and left click again to stop.
A narrow column of wind gives an airbender a foothold where there is no ground.
Equip/b bind AirSpout
Binding & controls
- Equip an ability
- Select a hotbar slot, then type
/b bind <ability>. - Read the instructions
- Use
/b help <ability>for the move’s in-game help. - Cast it
- Hold its bound slot and follow the listed trigger. Controls vary between abilities.
- Use a combo
- Follow the sequence of abilities and inputs in the combo’s instructions.
This is the website’s reference catalogue. Ability availability and settings can change on the server.